Media Video Seni Budaya : Materi Seni Rupa Dua dan Tiga Dimensi Kelas II SDN 05 Pemulutan

Authors

  • Tasya Umirta Universitas PGRI Palembang, Indonesia
  • Yusni Arni Universitas PGRI Palembang, Indonesia
  • Dinda Rizki Apriani Universitas PGRI Palembang, Indonesia
  • Aliyah Diningrum Universitas PGRI Palembang, Indonesia
  • Rita Sinurat Universitas PGRI Palembang, Indonesia

DOI:

https://doi.org/10.52121/alacrity.v4i3.485

Keywords:

Addie, Video Animation, Fine Art

Abstract

This study aims to create a canva-based learning media so that students understand more deeply about two and three dimensional fine arts and to develop knowledge and skills in the field of two and three-dimensional fine arts, more precisely in class II of SDN 05 Pemulutan. The type of research used in the two and three-dimensional fine arts learning video for class II of elementary school is canva-based visual research. Visual research involves images, diagrams, and other visual elements to communicate information and ideas. The conclusion that can be drawn from testing the canva-based learning video media is that canva is an effective and easy-to-use tool for creating attractive and informative visuals for the purpose of learning two and three-dimensional fine arts for class II of SDN 05 Pemulutan.

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Published

2024-11-16

Issue

Section

Articles