Overview of Aggressiveness in Early Adolescents Who Play Online Games

Authors

  • Naftalen Koanda Bosowa University, Indonesia
  • Puji Rahayu Bosowa University, Indonesia
  • Nurul Inayah Zainuddin Bosowa University, Indonesia

DOI:

https://doi.org/10.52121/ijessm.v4i2.342

Keywords:

Aggressiveness, Early Adolescence, Online Gaming

Abstract

The purpose of this study is to present a clear picture of aggressiveness among early adolescent online gamers. The research method used is qualitative research with a descriptive approach. The data for this study came from interviews, observations, and literature review. The findings show that violent online games can increase aggression in early adolescents. Physical aggression, verbal aggression, and behavior that damages other people's property are examples of aggressive behavior.

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Published

2024-07-26

How to Cite

Koanda, N., Rahayu, P. ., & Zainuddin, N. I. (2024). Overview of Aggressiveness in Early Adolescents Who Play Online Games. International Journal Of Education, Social Studies, And Management (IJESSM), 4(2), 689–699. https://doi.org/10.52121/ijessm.v4i2.342